UPDATE - Aug 28th 2020
0CT0-GONE » Devlog
UPDATE - Aug 28, 2020
Well, the team's had some time to rest since releasing the v0.1 Early Access build, and we're ready to start improving some things!
First up in the list of major priorities was to implement a save/load system. The game will now autosave whenever you complete an objective, so you'll no longer have to play from scratch if you die or close the game midway through.
We want to thank everyone who liked, shared or downloaded the game, and hope to keep bringing you improvements soon.
Thanks!
-Team 0CT0
Changelog:
- Added new save system
-After death or closing/opening, the game will remember which objective you were on and how much of each resource was in the station hub
-Resources and objects in Octo's inventory will not be saved - Added UI animation to fuel bar when taking damage
- Fixed bug causing Recharge tooltip to show when hovering repairable station objects
- Fixed bug causing Heat Sink debris object to have gravity
Files
0CT0-GONE_v0.2.zip 580 MB
Aug 29, 2020
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0CT0-GONE
A third-person resource management/survival game where you play as Octo, a octopus repair droid stranded in space.
Status | In development |
Authors | Kris "Kruff" Ruff, GrimmrFade, Jmaster9999 |
Genre | Adventure |
Tags | 3D, Crafting, Non violent, octopus, Robots, Short, Singleplayer, Space, student, Zero Gravity |
Languages | English |
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